Everything you need to start playing the world’s greatest roleplaying game. An ideal introduction to the world of Dungeons & Dragons, offering players and Dungeon Masters a turnkey onboarding e...
Introduced by the Moors, azuleijos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was...
Welcome to Mysterium Park! Its cotton candies, its circus and its dark secrets... The former director disappeared, but the investigation came to nothing. Since that night, weird things have happene...
The Sorcerer is out to get you! Find your way among the illusions, but beware of the traitor in your ranks!
The Grimoire guides their team towards the exit using images, upon which they point at ce...
Face the Denizens of the Cosmos Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Hailing from ev...
Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-godand your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold d...
Chart a course through the greatest dungeon in the Forgotten Realms in this accessory for the world’s greatest roleplaying game.
Hundreds of years ago, long before Waterdeep was built, Halaster Bl...
ASMODEE EDITIONS
Enter the gaslit world of Sherlock Holmes in Sherlock Holmes Consulting Detective! Now, you`ll face ten entirely new cases in Jack and the West End Adventures! Six of these cases a...
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player e...
In Cosmic Encounter, each player is the leader of an alien race. The object of the game is to establish colonies in other players' planetary systems. Players take turns trying to establish colonies...
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." –H.P. Lovecraft
The boundaries between worlds have drawn perilously thin...
Designed for expert gameplay, Captain Sonar is the ultimate strategic board game. With highly accurate mechanics and intuitive gameplay, it allows players to engage in thrilling and intense submari...
Just One is a cooperative party game in which you play together to discover as many mystery words as possible. Find the best clue to help your teammate. Be unique, as all identical clues will be ca...
Mansions of Madness Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldrich Horror and Elder Sign...
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Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices for a group of two to eight players.
The game functions on a si...
Now five to six players can explore and settle CATAN®! In the CATAN®: 5-6 Player Extension you control a group of settlers exploring and taming the uncharted lands of CATAN®. Embark on a quest to s...
Explore the seas! Catan: Junior introduces a modified playing style of the classic Settlers of Catan, giving players as young as five a perfect introduction to the Catan series of games.
Catan: Jun...
Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.
The world’s most popular roleplaying game meets the world’s most popular trading card game in t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '